Deep beneath the surface of the world, an ancient evil stirs. Awoken from millennia of slumber, swarms of strange creatures now erupt from underground catacombs on a mission of abduction. Once the guardians of the sun, now slaves to the Abyss.
You play the part of one Pvt. Garrison, who had the misfortune of being snatched up by the roving swarms and deposited in their cavernous lair. Trapped in the lower levels of the facility, it is up to the player to fight their way the surface and hopefully find a way to seal the monsters back beneath the earth in the process.
Created as my term project for CIT131 Game Design at Northwestern Michigan Collage.
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